The fog grows thicker as Dead by Daylight unleashes its third update this April, cutting straight to the chase with laser-focused adjustments. Hot on the heels of April's earlier patches, Update 8.6.2 takes aim squarely at reigning in the terrifying power of The Ghoul – the anime-inspired killer who's been giving survivors sleepless nights since his spine-chilling debut earlier this month. With tentacles flying and Kagune Leaps terrorizing trial grounds, Behaviour Interactive decided it was high time to level the playing field before survivors threw in the towel completely. Meanwhile, the limited-time Blood Moon event gets crucial polish just weeks before its April 29th curtain call, alongside a smorgasbord of bug fixes that tidy up everything from Victor's locker animations to wonky bloodpoint counters.

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The Ghoul: From Terror to Tamed

Talk about a glow-down! This Tokyo Ghoul crossover star arrived swinging on April 2nd like a bat outta hell, turning trials into all-you-can-eat buffets with his ridiculous 16-meter tentacle reach and Enraged Mode lasting nearly a minute. Survivors were dropping like flies faster than you could say "Rize Kamishiro." But the devs weren't about to let this anime nightmare go unchecked. The latest patch hits Ken Kaneki's alter ego with the nerf bat hard:

  • Tentacle range slashed from 16m to 14m – no more sniping survivors from Narnia!

  • Enraged Mode duration trimmed from 45s to 40s, with perfect grab bonuses dropping from 15s to 10s

  • 🎯 Grab-attack targeting made 94% less sticky – survivors can actually juke now

  • 🪵 Breaking pallets triggers forced Kagune Leap cooldown – tactical play just got real

Even his add-ons got the short end of the stick. That Fresh Coffee boost? Now Very Rare instead of Common. Hinami's Umbrella got a complete rework, while Yamori's Mask requires survivors to be 40m away before activating. Ouch! As one salty survivor main put it on Reddit: "Guess the devs finally told The Ghoul to take a chill pill."

Blood Moon Event: Polishing the Crimson Hunt

While The Ghoul took center stage, the Blood Moon limited-time event wasn't left hanging. This 2024 favorite revival had its own gremlins to squash before the April 29th deadline. The update ensures:

🔧 Blood Cans no longer clip through terrain when crouching

💯 Blood Points strictly respect the cap (no more sneaky overflows!)

🎧 SFX no longer lingers after killer grabs during filling

✅ Players actually get objective points for Fuel Generator interactions

🛠️ Multiple fuel pump map collisions fixed

It’s the little things that count – especially when you’re racing against the clock in permanent twilight with a killer breathing down your neck. These tweaks might not be headline-grabbers, but they smooth out gameplay for what’s essentially DBD’s version of a vampire prom night.

People Also Ask

🔍 When did The Ghoul release?

April 2, 2025, after a year of teasing and Easter eggs.

🔍 How long does Blood Moon last?

Through April 29, 2025 – better grind those bloodpoints ASAP!

🔍 Did they fix creator codes?

Nope – still MIA in patch notes. Keep those eyes peeled for updates!

Under the Hood Fixes

Beyond the spotlight changes, Update 8.6.2 quietly patches dozens of irritants. Victor no longer glitches when opening occupied lockers, while spectators finally see whether The Ghoul’s grab attacks succeed or fail. Map-specific headaches got addressed too – no more clustered hooks in Forgotten Ruins’ dungeons or blocked Punishment Of The Damned travels in Lery’s. Even cosmetic mishaps got sorted; killers won’t load into matches wearing unowned threads anymore.

UI tweaks round out the package: tally scoreboard crashes fixed, correct killer names displayed during lobby switches, and retired offerings properly showing in inventories. It’s not glamorous work, but somebody’s gotta do it!

With The Ghoul finally balanced and Blood Moon running smooth as silk, one question lingers in the fog: What killer-crossing anime horror icon should DBD gut next? 🤔